2020-05-15

Fake Martial Arts, A Disorientation

The paradox for a serious game that simulates combat is on the one hand, to allow for true testing of fighters and techniques, and on the other, to protect the fighters from serious injury so that skills can develop over time. Injury risk must be minimized enough to allow for training and experience, but maximized in the sense of demonstrating real fighting prowess through overcoming strong resistance.


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